Kelsaik’s Sanctuary Raid Teasers


BHS has released a new GO Communications article featuring some teaser information on the upcoming raid instances! Two of the four new raid instances will feature Kelsaik, the Harbinger of Annihilation. The good news is that BHS describes these dungeons as “Tera’s first raid dungeons” – meaning they don’t consider Nexus Traverse a raid dungeon! Yay!

Anyways. Here is the roughly translated version of this article.

(The first few paragraphs describe the lore of the new instances. I’ll translate this later. I’ll admit I’m not up-to-date on the lore, so this didn’t really make a lot of sense to me.)

20 man raid dungeon: Runaway Kelsaik’s Sanctuary
Tera’s first raid dungeon will provide a new and unique challenge to the most prepared soldiers. Both a normal and a hard mode are available. Once your team has fine-tuned their skills and strategy in normal mode, they can up the ante with hard mode.

10man raid dungeon: Unstable Kelsaik’s Sanctuary
The difficulty of this dungeon is somewhat lower than its 20man counterpart. The goal of this dungeon is to allow the largest number of players to experience raiding content, lowering hurdles between new and experienced players.

Overall Strategy
The basic strategies of the two new raid dungeons are similar to a larger, more complex Kelsaik’s Nest. Success will require individual skill and group coordination in equal measures. Players will be challenged not only to fully utilize their abilities and gear, but also to fulfill new roles with unique strategies.

Note: You cannot use Instance Reset Scrolls on raid dungeons.

First and foremost, all those who participate will receive some type of reward. Rewards will be paid out to every member who helps to kill Kelsaik; additionally, there is a chance to drop stronger items. Both dungeons share the same loot rewards, but clearing harder dungeons grants your team a higher chance to receive better loot.

1) Equipment
t14 weapons and armour will drop. These will be similar in power to the existing t14 Regent’s set. The weapons will carry a special bonus stat called “Curse: Freezing Prison”. (Translation Note: This appears to be the same as the existing Freezing Prison on KN HM weapons.)

2) Accessories
A unique necklace will also be available from the Kelsaik raid dungeons. This necklace will be the only necklace in the game to have the special bonus stat “Curse: Kelsaik’s Flame”. This bonus stat will grant your attacks a chance to flinch the target and inflict a burning damage effect. (Translation Note: This effect does not have the same name as the existing “Pulsing Flame” effect, however its effect appears to be similar.)


Note: These are not the only dungeons coming in the next update! Three other raid instances are also in the development and testing phase, scheduled to be released around the same time as the Kelsaik dungeons:

10man: Fortress of the Sorcerer

10man to 20man: Kamai’s Prison

Unknown: Vallona’s Dice


~ by Synergy on January 20, 2013.

4 Responses to “Kelsaik’s Sanctuary Raid Teasers”

  1. Your site and presentation is the best of all the other tera fansites I’ve seen to date. Just sayin’

  2. Is there an official item list for the drops from these new raids/dungeons?

  3. hey some questions
    erm does the kelsaik raids share a cooldown like? 10 man and 20 man nm? or does every of the 3 versions have its own cooldown? does the 20 man nm and the 10 man give the same first kill achievement?

  4. […] ข้อมูลดันเจี้ยนเบื้องต้น (ENG) : […]

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