kTera Pets

•January 10, 2013 • 8 Comments

kTera added pets as a part of the free-to-play conversion. These pets are not combat pets, but they’re not entirely useless, either – they can do small tasks like pick up your loot for you. Here are their models, taken from the kTera client.

New Vanity Accessories

•January 10, 2013 • Leave a Comment

I’ve also found a couple new hats and face masks in kTera’s January 10th patch!

Here we have some silly hats. We’ve got a chef’s hat, a Chinese straw hat, a duck bill, a feathered cap, a dramatic mask, and a skull thingie. Some of these might look like shit to you – but I swear they really do look like chef’s hats, straw hats, and duck bills if you can see them in 3D! I could not capture any screenshots which properly showed their dimensions. D:

New Crystal Eye Weapon Skins

•January 10, 2013 • 4 Comments

Muahaha. I have unearthed more unreleased weapon skin textures! These new weapon skins were added to the kTera client on January 10th. They appear to be the next big thing in the cash shop.

I also found this little guy in the NPC folders. He’s been named “Tiny_Dragon”.


Jan 10th Patch Notes: F2P, Easier Levelling

•January 9, 2013 • 6 Comments

Source: Official Hangame Site

– Climbing speed has been greatly increased.

– Island of Dawn quests have been streamlined and early play has been improved. Some quests have been removed. Named monsters have received a slight boost in difficulty, and will spawn more frequently.

– BAMs in the open world zones have been adjusted so that they can be soloed by all classes. HP and difficulty has been greatly reduced. Enraged BAMs will drop HP and MP motes when attacked by players. Some attack ranges were reduced. Many quests requiring the player to kill BAMs have been improved, and will require fewer BAM kills to complete. To compensate, the exp rewarded for killing open-world BAMs has been reduced.

Balance Adjustments

The damage of the BASIC ATTACK of Berserkers, Archers, Warriors, Slayers, and Sorcerers has been increased by 70%.

Combative Strike now consumes only 5% HP at low levels. As its skill level is upgraded, it will consume 10%.
Rising Fury now has a chance to complete its animation in 2 strokes, rather than the usual 3.
Smoke Aggressor’s aggro generation has been increased.

Arrow Volley no longer splits damage among multiple targets. To compensate, its single-target damage has been reduced. Overall, the skill will now deal 350% more damage when used on maximum targets.

Hailstorm is now learned at level 48, and can be upgraded in level 3 times by level 60.

Priest and Mystic
Metamorphic Blast cooldown reduced to 1.5 seconds (was 3.5 sec).
Thrall of Protection aggro AI has been improved.

Open-world Normal Monster AI has been improved.
– Monsters will not move from side to side quite as much.

Item Drop Changes
– Items will have a chance to be pre-Masterworked upon dropping.
– Some instanced dungeons will drop pre-enchanted items.
– Dungeons of level 40 and lower will drop +3 to +6 items.
– Dungeons of level 40 to 59 will have a somewhat lower chance of dropping +3 to +6 items.
– Level 60 dungeons will have a very low chance to drop +3 to +6 items.

A “teleport to dungeon” button has been added to the cross-server party matching system.

One character can now aggro more normal monsters simultaneously. Previously, a maximum of six monsters could be aggro’d before monsters would begin resetting themselves.

Improved some open-world zones; fewer monsters have their spawn points set along main pathways and roads.
Improved Zones: Fey Forest, Oblivion Woods, Colossal Ruins, Susuruus Woods
– Overal increase in monster populations; aggro range reduced to compensate.
– More Named Monsters added. They will grant four to six times higher experience points than normal monsters, and have a chance to drop special items. They also drop special Motes, which increase experience gained by 3% for 1 minute, or increase HP by 70%.

Increased Trade Broker Fees
– Listing fee has been increased from 2% to 5%.
– Players can now list only up to 10 items (reduced from 50). Applies only to new users.
– The Negotiate function has been removed.
– The option to buy and sell with T-Cat as an alternate currency has been added.

T-Cat properties have been changed.
– T-Cat coins no longer consume inventory space. They are now integrated as currency, the same way in which Gold, Silver, and Copper are integrated. All existing T-Cat coins have been multiplied by 20. All items in T-Cat stores now cost 20x the amount they previously had.

Some items have been removed from various in-game NPCs.
– All Homonculus-related items (player shops).
– All random boxes (crystal boxes, crafting material boxes)
– Spellbind
– Common Enigmatic Scroll
– Masterwork Alkahest

– Gold dropped by level 59 and 60 monsters has been decreased by 14%.

Some mounts have changed.

Black Horse – Now has a required level of 58 and a riding speed of 270. Has a very low probability to drop in Ebon Tower, Hard Mode.

Nexus Purple Horse – Reduced riding speed to 275.

Zebra – Reduced riding speed to 275.

Black Panther – Reduced riding speed to 275.

White Horse – Now has a riding speed of 280, and a level requirement of 60. Can be purchased for 5000 gold from the Specialty Store.

Added new content and systems.

– Added an in-game store. Within the game, you can purchase goods using HanCoins.

Treasure Box and Key system has been added.
While hunting monsters, there is a chance that they will drop lucky boxes.
The boxes can be opened using a Key.
Various items can be found in lucky boxes.

Knoxxer’s Comments on Free to Play [NA]

•January 9, 2013 • 1 Comment

Knoxxer has been quite active on the official Tera forums today! If you don’t have the time or patience to go sifting through long threads, here are the juicy tidbits for you. A caveat before you read: Knoxxer’s posts reflect his opinion only, not what may or may not actually be implemented. But of course, his opinions will have an impact on what EME decides to do, since he has a position of high standing in the company.

Source: Official EME Forums

On pay-to-win:

Saving time with money is acceptable but obtaining something only by purchasing it with cash isn’t.

On restricting content to paid users only:

For MMO’s you have to keep the free option compelling. Gating or restricting content just sucks and all you have really done is created a glorified trial. Having a healthy population is important to an MMO and if the free player can’t contribute as content to the world than you are missing out on an opportunity as a developer. Of course the goal is to convert those free to paying customers but it should be done by their choice not because they can no longer compete or continue their progress.

On making content more time consuming for free users:

Creating a grind to advance might as well be a pay wall and a [filtered] way of doing business. The game should stand on it’s own as free not be crippled. Paying should be a nice benefit or convenience not a requirement.

North American ETA

•January 7, 2013 • 2 Comments

According to Knoxxer, we’ll be seeing the factions & raiding patch 1 – 2 months after we get 3v3s and Crucible of Flame.

Source: EnMasse Forums

Mushimushi: Are we going to see it [the Faction update] “1-2 months” from its release, or rather “1-2 months” from when you decide to release the filler patch? [3v3s + CoF]

Knoxxer:  1-2 months after the “3v3/firepit patch” is more likely but we are still working out our schedule and should have more information for you soon.

kTera is Doing Great!

•January 5, 2013 • 4 Comments

So, it appears that the free-to-play transition is going over well in Korea.

So well, in fact, that there were log-in queues to get into the servers over the past few days.

The queues are bad enough that Hangame has released a letter to apologize for how long the queues are.

THIS IS AWESOME. It’s really excellent news for kTera, it means that server populations are exceeding expectations and lots of people are re-joining or trying out the game.


kTera will be opening a new server to help handle the flood of new players. It will be called “Elin’s Blessing”.